Double Jump
Allows a second jump in mid-air shortly after leaving the ground.
Path of Titans Creature Guide
The fastest official land playable, built for scouting, escaping, supporting a moving herd, and kicking only when running away is not enough.
Struthiomimus survives primarily by being very difficult to catch. Double Jump, extreme land speed, escape buffs, and support calls make it a natural scout or herd outrider.
The real Struthiomimus was an ostrich-like ornithomimid from Late Cretaceous North America.
| Damage | ★☆☆☆☆ |
|---|---|
| Defense | ★☆☆☆☆ |
| Health Recovery | ★★★☆☆ |
| Stamina Recovery | ★★★★☆ |
| Land Speed | ★★★★★ |
| Water Speed | ★☆☆☆☆ |
| Survivability | ★★★★★ |
| Health | 450 |
|---|---|
| Combat Weight | 1,400 |
| Basic Attack Damage | 40 |
| Heal Speed | 1.5 |
| Armor | 1 |
| Altus | +50% Acceleration Speed |
| Plumas | +10% Stamina Recovery |
| Calvitius | +25% Jump Height |
Allows a second jump in mid-air shortly after leaving the ground.
The first hit can trigger a temporary movement-speed boost, though Struthi cannot deal damage during it.
Improves the movement speed of herbivores running or trotting directly behind you.
Provides Safeguard, Tantrum, and Swift Tempo for group armor, damage, and cooldown support.
| Slot | Ability | Short Description |
|---|---|---|
| Passive | Feathery Hide | Builds damage-reduction stacks outside combat that are removed by incoming hits. |
| Head | On Alert | Reveals nearby player footsteps after standing still. |
| Senses | Scout | Improves trotting speed. |
| Senses | Herbivore Parade | Improves stamina recovery alone or with nearby compatible grouped herbivores. |
| Hide | Thick Feathers | Greatly improves health recovery. |
| Hide | Display Feathers | Extends call duration. |
| Hide | Hollow Bones | Reduces jump stamina cost. |
| Legs | Strong Legs | Reduces knockback and improves fracture healing. |
| Legs | Long Distance Runner | Reduces running stamina drain. |
| Legs | Leap | Improves jump height, air control, and fall safety. |
| Legs | Braced Legs | Improves hill movement and fall safety. |
| Back Limb | Kick Barrage | Three-hit kick combo that ramps damage. |
| Back Limb | Kick | Standard medium-damage kick. |
| Voice | Survival Calls | Provides Hustle, Dust Off, and Rat Out for herd movement and stamina utility. |
Struthiomimus was a fast, long-legged ornithomimid from Late Cretaceous North America.
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