Strengths
- Excellent durability and apex combat weight.
- Strong water speed and aquatic stamina.
- Excellent shoreline and river control.
Path of Titans Creature Guide
A huge semi-aquatic apex carnivore built around durability, water control, and punishing close-range fights. Spinosaurus is slow on land, but it becomes far more comfortable once the fight reaches the water.
Spinosaurus is one of Path of Titans' largest playable carnivores. Its defining strengths are high health, strong defense, and excellent water mobility for its size. The tradeoff is obvious on land: it is slow, stamina-hungry, and vulnerable to being outmaneuvered by faster opponents.
Its current kit strongly rewards fighting around rivers, lakes, coastlines, and other areas where it can move between land and water. In the right terrain it can control space extremely well; far from water, poor land speed and stamina become much harder to hide.
| Damage | ★★★★☆ |
|---|---|
| Defense | ★★★★★ |
| Health Recovery | ★★☆☆☆ |
| Stamina Recovery | ★★☆☆☆ |
| Land Speed | ★☆☆☆☆ |
| Water Speed | ★★★★☆ |
| Survivability | ★★★★☆ |
Wiki stat sheet: patch 0.0.0.48554, June 8, 2026.
| Health | 900 |
|---|---|
| Combat Weight | 5,500 |
| Basic Attack Damage | 50 |
| Armor | 1.1 |
| Heal Speed | 1.25 |
| Land Sprint Speed | 700 |
| Swim Sprint Speed | 750 |
| Aegyptiacus | +10% Health Recovery |
| Paxillus | +20% Swim Stamina |
| Shanksius | +5% Armor |
Enables diving and improves aquatic mobility, visibility, and fish tracking.
Adds armor and reinforces Spino's natural tank role.
Boosts swimming performance and underwater recovery.
Improves land stamina recovery while wet.
Area attack that manipulates nearby targets and controls space.
Provides an armor boost to nearby group members.
| Slot | Ability | Short Description |
|---|---|---|
| Head | Lunging Snap | Forward swimming bite that doubles as a short aquatic lunge. |
| Head | Snapjaw | Alternative bite built around quick close-range pressure. |
| Head | Bite | Standard dependable bite attack. |
| Senses | Waterborne | Improves Spino's performance while fighting in or around water. |
| Senses | Shockwave | Increases the effective range of area-of-effect attacks. |
| Senses | Patient Lurking | Rewards staying submerged with better oxygen efficiency and underwater pressure. |
| Front Limb | Drenched Strike | Claw attack with bonuses tied to wet targets or wet conditions. |
| Front Limb | Claw Slam | Heavy claw strike for stronger close-range damage. |
| Front Limb | Claw Attack | Standard claw attack. |
| Hide | Solar Powered | Daylight-oriented stamina and recovery option. |
| Hide | Bright Sail | Scales combat bonuses from damaging status effects. |
| Back Limb | Lunge | Quick forward dash while swimming. |
| Tail | Sweep | Wide tail-area attack for nearby enemies. |
| Voice | Dazing Bellows | Enhances area pressure and applies the Dazed status. |
Flexible fish-and-meat diet suited to semi-aquatic play.
Fresh-meat-focused predator diet.
Broadens available carrion-style foods at the cost of faster food and water drain.
The in-game creature is based on Spinosaurus, a giant spinosaurid theropod from North Africa.
Want the paleontology-focused version instead? Visit our real-life Spinosaurus guide.
Balance note: values may change after later balance updates.
These preferences stay on this device.